DIABLO II: RESURRECTED

Class build guides

Explore popular builds for each class, including stat and skill allocations and equipment.

Multishot·Strafe Bowazon

The physical bow build attacks distant enemies with Strafe and Multiple Shot. Mana leech helps sustain farming, but performance depends heavily on weapon damage and attack speed, and physical immunes need a solution. Start with budget equipment and upgrade the weapon first.

Core requirements

The advanced setup is A, and the budget setup is B.

Pierce
Skill level 9+ and Razortail = 100%
Attack speed
A 55% and Fanaticism 12+ · B 140%
Freeze protection
A·B Raven Frost
Accuracy and sustain
Penetrate 20 · at least 4% mana leech

Attributes

Total attributes with equipment · hard points shown separately

Strength, Dexterity, Vitality and Energy allocation
StrengthA·B 115Total with equipment · excludes Guillaume's +15 Strength
DexterityA At least 187 · B 132 or moreTotal with equipment
VitalityTotal 150, then DexterityTotal with equipment
Energy0No hard points
Attribute calculations and equipment changes

Strength

Reach 115 without Guillaume's Face's own +15 Strength. Make Fortitude in a Dusk Shroud and B Treachery in a Mage Plate.

Dexterity

A Matriarchal Bow requires 187; B an upgraded Diamond Bow requires 132. Invest further in Dexterity for physical damage and Attack Rating.

Vitality

Reach 150 total Vitality with equipment, then put remaining points into Dexterity. If survival is difficult, move 50 Dexterity points to Vitality.

Energy

Use equipment mana/recovery and potions. Keep any Energy granted by equipment.

Skills

Level 90 · 101 hard points

Main skills and synergies

  • Penetrate20 points
  • Guided Arrow20 points
  • Strafe20 points

Supporting investment

  • Critical Strike15 points
  • Pierce6 points
  • Multiple Shot11 points
Prerequisite · support 1 point each
  • Inner Sight1 points
  • Dodge1 points
  • Slow Missiles1 points
  • Avoid1 points
  • Decoy1 points
  • Evade1 points
  • Valkyrie1 points
  • Magic Arrow1 points
  • Cold Arrow1 points

Includes 12 quest points; equipment skill bonuses are excluded. Unlisted skills have 0 points. A and B use the same allocation.

Investment order

Early on, use Fire Arrow·Exploding Arrow for leveling, then respec in Nightmare after acquiring Witchwild String, mana leech and Raven Frost.

  1. Strafe 20
  2. Guided Arrow 20
  3. Penetrate 20
  4. Critical Strike 15
  5. Multiple Shot 11. Pierce 6 and each 1-point support skill at the level it becomes available.
Equipment skill bonuses and allocation notes

The table and image show 101 hard points. Add equipment bonuses to all skills, class skills and skill tabs separately; synergies use hard points.

A and B use the same base tree. Do not mix the equipment or point swaps of optional variants into the base allocation.

Choose skill tree setupEquipment bonuses +0 · all prerequisites included
Amazon A·B Shared · Level 90. Inner Sight 1 points, Critical Strike 15 points, Dodge 1 points, Slow Missiles 1 points, Avoid 1 points, Penetrate 20 points, Decoy 1 points, Evade 1 points, Valkyrie 1 points, Pierce 6 points, Magic Arrow 1 points, Cold Arrow 1 points, Multiple Shot 11 points, Guided Arrow 20 points, Strafe 20 points
A·B Shared · Level 90 · Level 90 skill tree. Select the image to view the original.

Equipment

A / B: compare modifiers and replacement requirements.

By slot: A and B equipment comparison
SlotAdvanced ABudget BConditions
WeaponABowRuneword FaithBWitchwild StringA Keep the specified fast bow base · B Chance to cast Amplify Damage
Weapon choice and replacement details

A · Setup requirements

Matriarchal Bow · 4 sockets · Ohm/Jah/Lem/Eld

Level 12–15 Fanaticism · +3 Bow Skills base

B · Setup requirements

Diamond Bow

2 Shael runes · upgrade to elite

Weapon replacement

A benefits from Fanaticism's attack speed and physical damage. B has low base damage and slower boss kills, but grants 40 all resistances and Amplify Damage. Upgrade with Lum, Pul and a Perfect Emerald.

Off-hand slotAArrows

1 spare quivers of arrows

BArrows

1 spare quivers of arrows

No shield effects while wielding a bow
HelmAGuillaume's FaceBGuillaume's Face35% Crushing Blow · 15% Deadly Strike
Helm choice and replacement details

A · Setup requirements

15% Increased Attack Speed / 15 all resistances jewel

B · Setup requirements

15% Increased Attack Speed jewel · resistance roll not required

ArmorAArmorRuneword FortitudeBArmorRuneword TreacheryB Changing armor reduces Increased Attack Speed by 45
Armor choice and replacement details

A · Setup requirements

Dusk Shroud · El/Sol/Dol/Lo

At least 25 all resistances · 300% Enhanced Damage

B · Setup requirements

Mage Plate · Shael/Thul/Lem

45% Increased Attack Speed · chance to cast Fade

GlovesALaying of HandsBLaying of HandsDamage to Demons improves key farming areas
Glove choice and replacement details

A · Setup requirements

20% Increased Attack Speed · 50 fire resistance

B · Setup requirements

20% Increased Attack Speed · 50 fire resistance

BeltARazortailBRazortail6 hard points in Pierce plus equipment bonuses
Belt choice and replacement details

A · Setup requirements

33% Pierce

B · Setup requirements

33% Pierce

BootsAWar TravelerBWar TravelerChosen for flat damage rather than Magic Find
Boot choice and replacement details

A · Setup requirements

Adds 15–25 Damage

B · Setup requirements

A low Magic Find roll is acceptable

AmuletAHighlord's WrathBHighlord's WrathB Add +2 Passive Skills charm bonuses to reach Pierce 9
Amulet choice and replacement details

A · Setup requirements

20% Increased Attack Speed · +1 to All Skills · 35 lightning resistance

B · Setup requirements

20% Increased Attack Speed · +1 to All Skills · 35 lightning resistance

Ring 1ARaven FrostBRaven FrostRequired slot for maintaining attack speed
Ring 1: choice and replacement details

A · Setup requirements

Cannot Be Frozen · Attack Rating

B · Setup requirements

Cannot Be Frozen · Attack Rating

Ring 2ARare ring

At least 4% mana stolen per hit · 10 all resistances

BRare ring

At least 4% mana stolen per hit · 10 all resistances

Recover mana through physical damage

Mercenary and weapon swap

Mercenary and swap comparison
SlotAdvanced ABudget BConditions
MercenaryA
Act 2 Might
The Reaper's Toll(Shael)
ArmorRuneword Fortitude
Andariel's Visage(Ral)
B
Act 2 Might
PolearmRuneword Insight(elite polearm)
ArmorRuneword Treachery
Tal Rasha's Horadric Crest
A Decrepify · B Meditation
Mercenary details

Overlapping curses

B's Amplify Damage and A's Decrepify do not stack on the same target. A weapon before adding The Reaper's Toll.

Weapon swapA
SwordRuneword Call to Arms
Lidless Wall
B
Staff with Teleport charges
Battle Command → Battle Orders, then return to the main weapon

Upgrade order

  1. Acquire Witchwild String with 2 Shaels and mana leech
  2. Complete Razortail, Pierce 9 and Raven Frost
  3. Acquire Laying of Hands, Highlord's Wrath and the attack-speed jewel as a package
  4. Upgrade to Matriarchal Faith, then Fortitude
  5. Add The Reaper's Toll to the Might mercenary and improve damage/Attack Rating charms

Playstyle

Before combat

Put Valkyrie and Decoy in front, and check arrow quantity and mana leech.

Ordinary packs

Use Strafe in narrow corridors and Multiple Shot against spread-out packs. Create distance before firing.

Bosses

Cast Inner Sight, then use Guided Arrow or Strafe. You cannot move during a Strafe sequence, so stop before dangerous attacks.

Physical immunes

A uses mercenary Decrepify; B waits for Witchwild String to trigger Amplify Damage. Slowly kill unbreakable immunes with Magic Arrow or skip them.

B Farming areas

Start along the edges of the Pit and Chaos Sanctuary. Avoid numerous physically immune ghosts and dangerous ranged packs.

Transition requirements

Around level 65, after acquiring upgraded Witchwild String, Razortail, mana leech and Pierce 9, B can begin.

Mechanics and notes

Patch 3.3 · Reign of the Warlock · 2026-09-28

Change attack-speed gear as a set

A has helm 15 + gloves 20 + amulet 20 = 55 IAS. Even at Matriarchal Faith's minimum level 12 Fanaticism, this exceeds the required 48 IAS for the 7-frame normal bow attack breakpoint. B has Shaels 40 + Treachery 45 + helm 15 + gloves 20 + amulet 20 = 140 IAS, reaching the Diamond Bow's 8-frame breakpoint. Do not mix in other bow bases.

Pierce and accuracy are separate

Pierce level 9 gives 69%, and Razortail adds 33%, totaling 100%. An arrow must hit before it can pierce, so maintain Penetrate and Attack Rating.

Critical Strike and Deadly Strike

Do not add the two double-damage chances directly. If one fails, the other can still be checked. Crushing Blow is less effective at range than in melee.

Strengths, limitations and farming style

Strengths

Handles both wide packs and narrow corridors

The budget bow offers resistances and an immunity solution

Limitations

Depends on physical weapon damage and Attack Rating

Strafe locks you in place; boss kills are slower than melee

Additional variants

Glass cannon

Once comfortable with the build, move 50 hard points from Vitality to Dexterity. This leaves less room for taking hits than the baseline.

Windforce variant

Windforce with an Act 1 Faith mercenary is a separate setup. Replacing player-wielded Faith with Windforce alone loses Fanaticism and the attack-speed requirements; do not mix it into this recommendation.