Tips & Tricks

Online player counts and item drops

More players reduce the chance of no drop, but do not increase every item's drop chance by the same factor.

When other players are far away or outside your party, ordinary monsters' no-drop adjustment generally changes in groups of 1–2, 3–4, 5–6 and 7–8 players. Nearby party members have a greater effect. Elites with fixed drops and some special drops follow separate rules.

Example of one drop check for an ordinary monster
Players in the online gameNo-drop chanceChance of an item drop
1–2 players62.5%37.5%
3–4 players38.8%61.2%
5–6 players24.1%75.9%
7–8 players14.3%85.7%

This example uses a base NoDrop weight of 100 and a total weight of 60 for all other outcomes. It is neither a universal monster drop rate nor the chance of a particular rune.

Other players are assumed to be far away or outside the party. Nearby party members add another adjustment. Item quality and Magic Find are evaluated separately.

More farming & magic find guides