Base monster life and experience increase by +50% for every 1 additional player, so the 8-player setting gives 4.5 times the 1-player values. Kills take longer and some combat stats also increase. Compare results per hour rather than assuming that drops increase 8 times.
| Player setting | Multiplier compared with 1 player |
|---|---|
| 1 | 1× |
| 3 | 2× |
| 5 | 3× |
| 7 | 4× |
| 8 | 4.5× |
These are base monster adjustments. Experience actually received also depends on character level, monster level, high-level penalties and other factors.
Neither the number of item drops nor the chance of a particular item increases by this multiplier.