Skill Simulator
Assassin Skill Simulator
Try allocating skills for each class. Check exact values in game.
Skills are affected by equipment and buffs. Check the game for the final values.
Choose a skill tree and click a skill to add a point. Right-click to refund a point; Shift-click to allocate the maximum. Set your character level, quest points and equipment bonuses, then copy the share URL or save the build image.
Martial Arts
- Tiger Strike — Required level 1
- Charge-up Skill consecutive hits add damage bonuses to finishing moves must use a dragon finishing move or normal attack to release charges
- Dragon Talon — Required level 1
- Finishing Move kick your enemies out of your way adds charged-up bonuses to the kick
- Fists of Fire — Required level 6
- Charge-up Skill consecutive hits add fire damage to finishing moves can only be used with claw class weapons must use a dragon finishing move or normal attack to release charges
- Dragon Claw — Required level 6
- Finishing Move slice and dice your enemies with your dual claw class weapons adds charged-up bonuses to both claw attacks
- Cobra Strike — Required level 12
- Charge-up Skill consecutive hits add life and mana stealing to finishing moves must use a dragon finishing move or normal attack to release charges
- Claws of Thunder — Required level 18
- Charge-up Skill consecutive hits add lightning damage to finishing moves can only be used with claw class weapons must use a dragon finishing move or normal attack to release charges
- Dragon Tail — Required level 18
- Finishing Move knock back your enemies with an explosive kick adds charged-up bonuses to the kick
- Blades of Ice — Required level 24
- Charge-up Skill consecutive hits add cold damage to finishing moves can only be used with claw class weapons must use a dragon finishing move or normal attack to release charges
- Dragon Flight — Required level 24
- Finishing Move teleport to your enemies and destroy them with a kick adds charged-up bonuses to the kick
- Phoenix Strike — Required level 30
- Charge-up Skill adds elemental novas to finishing moves must use a dragon finishing move or normal attack to release charges
Shadow Disciplines
- Claw Mastery — Required level 1
- passive - improves your skill with claw class weapons
- Psychic Hammer — Required level 1
- use the power of your mind to create a psychic blast to crush and knock back your enemies
- Burst of Speed — Required level 6
- increases attack and movement speed for a period of time
- Weapon Block — Required level 12
- passive - chance to block when you are using dual claw class weapons
- Cloak of Shadows — Required level 12
- cast a shadow to blind nearby enemies lowering their defenses for a period of time
- Fade — Required level 18
- raise all resistances and resist curses for a period of time
- Shadow Warrior — Required level 18
- summon a shadow of yourself that mimics your skills and fights by your side
- Mind Blast — Required level 24
- using the power of your mind stun a group of enemies and convert the feeble-minded
- Venom — Required level 30
- add poison damage to your weapons
- Shadow Master — Required level 30
- summon a powerful shadow of yourself to fight by your side
Traps
- Fire Blast — Required level 1
- throw a fire bomb to blast your enemies to bits
- Shock Web — Required level 6
- throw a web of lightning to shock your enemies
- Blade Sentinel — Required level 6
- set a spinning blade to patrol between you and target point
- Charged Bolt Sentry — Required level 12
- a trap that emits charged bolts at enemies that pass near
- Wake of Fire — Required level 12
- a trap that emits waves of fire
- Blade Fury — Required level 18
- throw spinning blades to slice up your enemies
- Lightning Sentry — Required level 24
- a trap that shoots lightning to scorch passing enemies
- Wake of Inferno — Required level 24
- trap that sprays fire at passing enemies
- Death Sentry — Required level 30
- trap that shoots lightning at your enemies or explodes nearby corpses laying waste to more enemies
- Blade Shield — Required level 30
- spinning blades slice enemies who stray too close