D2R Update

Ladder Season 14 patch notes

Review the Warlock, Terror Zone and usability changes introduced in this patch.

Warlock

  • A Warlock may wield a two-handed weapon in one hand only while holding a grimoire in the other hand.
  • Healing potion effectiveness: 100% → 150%.

Chaos

Sigil: Lethargy

  • The Damage Taken stat has been removed.
  • The skill now affects hostile players correctly.

Ring of Fire

  • Maximum damage at level 1: 12 → 10.
  • Maximum damage at level 20: 181 → 175.

Flame Wave

  • Damage at level 1: 17~23 → 14~19.
  • Damage at level 20: 310~355 → 267~303.

Miasma Bolt

  • Direct-hit damage at level 1: 1~3 → 1~2.
  • Direct-hit damage at level 20: 36~53 → 22~25.
  • The extra damage event on cloud expiration and unintended double damage ticks are corrected.

Miasma Chains

  • The casting delay has been removed.
  • The active-chain limit starts at 5 and increases to 10.
  • Each individual chain has a 1-second next-hit delay.
  • Unintended extra clouds and chains breaking during Blade Warp are corrected.

Abyss

  • The maximum radius is capped at 11 yards.
  • A failed cast no longer consumes mana.

Eldritch

Echoing Strike

  • Weapon-damage contribution: 75% → 90%.
  • Damage bonuses now combine as intended, and the attack no longer always hits.

Eldritch Blast

  • Life Steal and Mana Steal change from 5~20% to 5%.

Mirrored Blades

  • Attack Rating displays and repeated casting on controllers are corrected.
  • The first bow or crossbow missile no longer receives the damage modifier intended for the mirrors.

Demon

Summon Tainted

  • Blood Boil damage synergy: 30% → 20%.
  • The synergy, fire-skill classification and attack-speed tooltip are corrected.

Bind Demon

  • Binding elite demons requires invested base skill points: level 10 for Champions, 15 for Uniques and 20 for Super Uniques.
  • Death Mark synergy to binding chance: 1% → 0.5%.
  • Chance for the Cursed modifier to cast Amplify Damage: 75% → 5%.
  • Mana consumption is reduced to 9 per second.
  • Binding-chance feedback, Frenzied behavior and issues with binding certain monsters are corrected.

Demon Mastery

  • Skill points needed for 2 demons: 10 → 5.
  • Skill points needed for 3 demons: 20 → 10.
  • The attack-speed bonus now scales with the skill and is capped at 25%.

Terror Zones

  • Player count no longer modifies Worldstone Shard or Latent Sunder Charm drop chances. This increases their drop chances for solo players.
  • The boosted Latent Sunder Charm chance on Heralds starts at Tier 1 instead of Tier 4.
  • The charm drop chance is increased by 2× at Tiers 3~4 and 3× at Tier 5.
  • Magic Find can produce Latent Sunder Charm drops from monsters outside Terror Zones as well.
  • Heralds are slightly less likely to drop Unique, Set or Rare items.
  • A lightning storm warns that a Herald is about to spawn, allowing 5 seconds to prepare.
  • Herald tier increases when the Herald spawns rather than when it is killed.
  • Health bonus per tier: 500% → 250%.
  • Damage bonus per tier: 50% → 25%.

Colossal Ancients

  • Statues can also drop from non-Terrorized act bosses, at a lower rate.
  • Colossal Barbarian summons continue spawning up to a limit of 5.
  • Magic Resistance of each Ancient: 50% → 75%.
  • Talic's Whirlwind and Fire Twisters deal more damage.
  • Korlic's Cold Fissure deals more damage.
  • Madawc's Thunderstorm deals more damage.

Keyboard movement

  • Assignable keyboard movement controls, commonly called WASD movement, are available again.

Chronicle

  • Chronicle rewards remain equipped after joining a game or dying.
  • Controller interaction has been improved.
  • Stat-display errors when viewing runewords and other items are corrected.
  • The View Rewards button stays synchronized with the rewards panel.

Loot filter

  • Controller users automatically pick up gold hidden by their loot filter as intended.
  • Controller highlights align correctly in the loot filter.

Stash

  • Controller users can move 3 items from the Advanced Stash to their inventory.
  • Non-rune items can be quick-moved to the Personal or Shared Stash correctly.
  • Advanced Stash notifications no longer play when no item was moved there.
  • Controller tooltips for moving items into an Advanced Stash tab are corrected.

User interface / consoles and handhelds

  • Dropdown menus and controller tab-switching issues are corrected.
  • Character selection remains usable when switching between controller and mouse input.
  • Controller button prompts and message-log text display correctly.
  • Fixes cover Nintendo Switch docking, party menus, account-linking dialogs and lobby screens.
  • Handheld cursor, loot-filter and Chronicle-reward interface issues are corrected.
  • Additional fixes address stability, performance, resolution scaling and joining games.

Official source

Blizzard: Ladder Season 14 and patch 3.2 notes