D2R Update
Ladder Season 14 patch notes
Review the Warlock, Terror Zone and usability changes introduced in this patch.
Warlock
- A Warlock may wield a two-handed weapon in one hand only while holding a grimoire in the other hand.
- Healing potion effectiveness: 100% → 150%.
Chaos
Sigil: Lethargy
- The Damage Taken stat has been removed.
- The skill now affects hostile players correctly.
Ring of Fire
- Maximum damage at level 1: 12 → 10.
- Maximum damage at level 20: 181 → 175.
Flame Wave
- Damage at level 1: 17~23 → 14~19.
- Damage at level 20: 310~355 → 267~303.
Miasma Bolt
- Direct-hit damage at level 1: 1~3 → 1~2.
- Direct-hit damage at level 20: 36~53 → 22~25.
- The extra damage event on cloud expiration and unintended double damage ticks are corrected.
Miasma Chains
- The casting delay has been removed.
- The active-chain limit starts at 5 and increases to 10.
- Each individual chain has a 1-second next-hit delay.
- Unintended extra clouds and chains breaking during Blade Warp are corrected.
Abyss
- The maximum radius is capped at 11 yards.
- A failed cast no longer consumes mana.
Eldritch
Echoing Strike
- Weapon-damage contribution: 75% → 90%.
- Damage bonuses now combine as intended, and the attack no longer always hits.
Eldritch Blast
- Life Steal and Mana Steal change from 5~20% to 5%.
Mirrored Blades
- Attack Rating displays and repeated casting on controllers are corrected.
- The first bow or crossbow missile no longer receives the damage modifier intended for the mirrors.
Demon
Summon Tainted
- Blood Boil damage synergy: 30% → 20%.
- The synergy, fire-skill classification and attack-speed tooltip are corrected.
Bind Demon
- Binding elite demons requires invested base skill points: level 10 for Champions, 15 for Uniques and 20 for Super Uniques.
- Death Mark synergy to binding chance: 1% → 0.5%.
- Chance for the Cursed modifier to cast Amplify Damage: 75% → 5%.
- Mana consumption is reduced to 9 per second.
- Binding-chance feedback, Frenzied behavior and issues with binding certain monsters are corrected.
Demon Mastery
- Skill points needed for 2 demons: 10 → 5.
- Skill points needed for 3 demons: 20 → 10.
- The attack-speed bonus now scales with the skill and is capped at 25%.
Terror Zones
- Player count no longer modifies Worldstone Shard or Latent Sunder Charm drop chances. This increases their drop chances for solo players.
- The boosted Latent Sunder Charm chance on Heralds starts at Tier 1 instead of Tier 4.
- The charm drop chance is increased by 2× at Tiers 3~4 and 3× at Tier 5.
- Magic Find can produce Latent Sunder Charm drops from monsters outside Terror Zones as well.
- Heralds are slightly less likely to drop Unique, Set or Rare items.
- A lightning storm warns that a Herald is about to spawn, allowing 5 seconds to prepare.
- Herald tier increases when the Herald spawns rather than when it is killed.
- Health bonus per tier: 500% → 250%.
- Damage bonus per tier: 50% → 25%.
Colossal Ancients
- Statues can also drop from non-Terrorized act bosses, at a lower rate.
- Colossal Barbarian summons continue spawning up to a limit of 5.
- Magic Resistance of each Ancient: 50% → 75%.
- Talic's Whirlwind and Fire Twisters deal more damage.
- Korlic's Cold Fissure deals more damage.
- Madawc's Thunderstorm deals more damage.
Keyboard movement
- Assignable keyboard movement controls, commonly called WASD movement, are available again.
Chronicle
- Chronicle rewards remain equipped after joining a game or dying.
- Controller interaction has been improved.
- Stat-display errors when viewing runewords and other items are corrected.
- The View Rewards button stays synchronized with the rewards panel.
Loot filter
- Controller users automatically pick up gold hidden by their loot filter as intended.
- Controller highlights align correctly in the loot filter.
Stash
- Controller users can move 3 items from the Advanced Stash to their inventory.
- Non-rune items can be quick-moved to the Personal or Shared Stash correctly.
- Advanced Stash notifications no longer play when no item was moved there.
- Controller tooltips for moving items into an Advanced Stash tab are corrected.
User interface / consoles and handhelds
- Dropdown menus and controller tab-switching issues are corrected.
- Character selection remains usable when switching between controller and mouse input.
- Controller button prompts and message-log text display correctly.
- Fixes cover Nintendo Switch docking, party menus, account-linking dialogs and lobby screens.
- Handheld cursor, loot-filter and Chronicle-reward interface issues are corrected.
- Additional fixes address stability, performance, resolution scaling and joining games.